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BRIGANDINE ABYSS

Version 1.01

BRIGANDINE ABYSS Version 1.01 — Patch Notes & What Changed

BRIGANDINE ABYSS update 1.01 patch landing: current version, V-Sync and FPS options, unit color coding and size, Change Equipment purchases, edge-scroll, QOL impact, and patch history.

FPS options
30–Unlimited
QoL
Buy on Change Equipment
Visibility
Color coding & size
Contents0105
  1. 01Quick Answer
  2. 02Current Version
  3. 03Latest Update — What Changed
  4. 04Gameplay / QOL Impact
  5. 05Known player concerns — addressed vs not addressed
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Version 1.01 is the current verified post-launch QoL update: V-Sync, FPS caps (30 / 60 / 120 / 144 / Unlimited), unit color coding and size, buy gear from Change Equipment, and mouse edge-scroll, plus minor fixes. It does not replace mechanical mastery — it improves readability, shopping, and map navigation.

Current verified version covered here = 1.01

Future 1.02 / 1.03 pages will be added under the Updates hub only after official announcements exist. Do not expect placeholder pages for unreleased versions.

[IMAGE: Brigandine Abyss in-battle screenshot for unit visibility comparison]

OptionValues
V-SyncOn / Off
Frame Rate30 / 60 / 120 / 144 / Unlimited FPS
OptionValues
Unit Color CodingOn / Off
Unit SizeDefault / Medium / Small
ChangeNotes
Buy equipment from Change EquipmentPurchase equippable items from the Change Equipment screen (Leaders and Monsters)
Mouse edge-scrollMap scrolls when the mouse cursor reaches the screen edge
Minor bug fixesAnnouncement confirms minor fixes; it does not list each one
ChangePlayer impact
FPS + V-SyncPC players chasing stable frame times or high-refresh displays
Color coding + unit sizeHex battles where height, terrain, and unit overlap obscure threats
Change Equipment purchasesFaster gear upgrades during catch-up — see Equipment
Edge scrollFaster Organization Phase map management on mouse-driven setups

These are quality-of-life and interface improvements; they do not alter core combat or campaign systems.

Known player concerns — addressed vs not addressed

Section titled “Known player concerns — addressed vs not addressed”

Addressed by 1.01 (per Steam announcement scope):

  • Performance / FPS options (V-Sync, multiple frame-rate caps)
  • Battlefield unit readability (unit color coding, unit size)
  • Equipment purchase friction (buy from Change Equipment)
  • Map mouse scrolling (edge-scroll)

Not claimed as addressed by 1.01 (announcement does not list these):

  • Difficulty or enemy-scaling balance
  • Drill Training formulas or progression math
  • Missable systems or hidden-character unlocks
  • Class-change undo or similar mechanical reversals
VersionFocusPage
1.01QoL: graphics, visibility, Change Equipment buy, edge-scrollThis page

Only versions that exist are listed. New patches get their own pages after official release.

  • Performance / FPS queries: start with Graphics options, then validate feel in a real battle.
  • Equipment / merchant queries: test Change Equipment purchases before visiting separate shop menus.
  • Tactical readability: try Unit Color Coding and smaller unit size if you misread threatened hexes — see Combat.

What is the latest BRIGANDINE ABYSS update on this site?

Section titled “What is the latest BRIGANDINE ABYSS update on this site?”

Version 1.01 is the current verified update covered here. Browse the Updates hub for the patch list as new versions appear.

Does 1.01 change difficulty or enemy scaling?

Section titled “Does 1.01 change difficulty or enemy scaling?”

The Steam announcement does not claim difficulty or enemy-scaling balance changes.

Can I buy gear from Change Equipment after 1.01?

Section titled “Can I buy gear from Change Equipment after 1.01?”

Yes. Version 1.01 adds purchasing equippable items from the Change Equipment screen for Leaders and Monsters.

Source: Steam — BRIGANDINE ABYSS news (Version 1.01 announcement text).