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BRIGANDINE ABYSS

Trophy Guide

BRIGANDINE ABYSS Trophy Guide — Achievements, Roadmap & 39 Trophies

BRIGANDINE ABYSS trophy guide and achievements roadmap: 39 trophies, 3 hidden, missable cautions, and Story / Mission / Gallery completion routes.

BRIGANDINE ABYSS Trophy Guide — Achievements, Roadmap & 39 Trophies
Trophies
39
Breakdown
1 Platinum / 2 Gold / 20 Silver / 16 Bronze
Secret
3
Contents0105
  1. 01Trophy Roadmap at a Glance
  2. 02Quick Answer
  3. 03Trophy Overview
  4. 04Platinum Roadmap
  5. 05Full Trophy Checklist
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BRIGANDINE ABYSS has 39 trophies: 1 Platinum, 2 Gold, 20 Silver, and 16 Bronze. Three trophies are hidden on PlayStation. This page is a trophy guide and achievements roadmap — totals first, then phased completion, then the full checklist.

QuestionAnswer
Total trophies / achievements39 (same count on Steam achievements)
Hidden / secret3 on PlayStation (published conditions below)
Missable?Not marked missable in verified trophy sources — treat playthrough-scoped goals carefully
Platinum shapeSix Story campaigns + Mission Mode faction milestones + Gallery + long-term collection
  1. Story Mode — six faction campaigns (six Story trophies).
  2. Mission Mode — 3 → 8 → 15 → all 24 nations (Gold at all factions).
  3. Gallery — Faction, Character, Battle, Atlas, Mercenary/Monster List (Gold), weapons collection.
  4. Combat & systems — first battle, Rally, quests, class change, recruitment, secret combat conditions.
  5. Long-term — every base, 10+ bases in one run, max unit/skill/base, 100 quests, 1M mel, defend 3 invasions in one run.

Deep dives: Mission Mode, Monsters gallery, Class Change, Equipment slots, Rally.

  • 39 trophies: 1 Platinum / 2 Gold / 20 Silver / 16 Bronze
  • 3 trophies are secret
  • Platinum requires completing six Story campaigns, Mission Mode faction clears (including all factions), Gallery completion, and collection/progression objectives
  • Plan for long-term collection and playthrough-scoped milestones early
MetricCount
Total trophies39
Platinum1
Gold2
Silver20
Bronze16
Secret3

The Gold trophies are completing Mission Mode with all factions and completing the gallery Mercenary/Monster List.

  1. Learn systems / early automatic trophies — first battle, first Rally, first quest, first class change, first fate bindings, first equipment, and the published secret combat/equipment conditions when they come up naturally.
  2. Complete six Story campaigns — Gran Dragnica, Scarlet Will, Mysteine, Purifanoe, Samura clan, and Pandemyuon.
  3. Progress Mission Mode faction milestones — 3, 8, 15, then all factions. All-factions is Gold.
  4. Complete Gallery / Monster / Weapon collections — Faction, Character, Battle, Atlas of Meltitea, Mercenary/Monster List (Gold), and every weapon.
  5. Finish long-term progression trophies — every base, 10+ bases in one playthrough, max unit / skill / base, 100 quests, 1,000,000 mel.
  6. Cleanup battle-condition and secret trophies — no-loss victory, three invasions in one playthrough, area-attack triple, rallied-leader kills, full equipment slots.

There are 39 trophies. Platinum is Conqueror of the Abyss (Obtain all trophies). The remaining trophies are grouped by task type below.

TrophyRequirementCategoryPractical note
Humans and DragonsComplete Gran Dragnica’s Story ModeStoryOne of six Story Mode campaigns. Story Mode is separate from Mission Mode.
The Scarlet DawnComplete the Scarlet Will’s Story ModeStoryOne of six Story Mode campaigns.
Protector of the ContinentComplete Mysteine’s Story ModeStoryOne of six Story Mode campaigns.
Alysbelle of the Fae VillageComplete Purifanoe’s Story ModeStoryOne of six Story Mode campaigns.
Inheritor of the Samura SpiritComplete the Samura clan’s Story ModeStoryOne of six Story Mode campaigns.
The Saintess and the Forbidden BeastComplete Pandemyuon’s Story ModeStoryOne of six Story Mode campaigns.
TrophyRequirementCategoryPractical note
This is just the lead-in!♪Complete Mission Mode with 3 different factionsMission ModeFirst of four faction-clear milestones (3 / 8 / 15 / all). Mission Mode has 24 selectable nations.
Around a third done, perhaps?Complete Mission Mode with 8 different factionsMission ModeTrack distinct faction clears from the start. Whether clears stack across saves needs verification.
Nine left! No room for letting up!!Complete Mission Mode with 15 different factionsMission ModeOfficial Mission Mode has 24 nations, which matches this milestone sitting before the all-factions Gold.
You have fought well, warriors of the present age.Complete Mission Mode with all factionsMission ModeGold trophy. Plan for all 24 Mission Mode nations rather than treating this as late cleanup.
TrophyRequirementCategoryPractical note
You have witnessed all of history’s course…Complete the gallery’s Faction ListGalleryComplete the in-game Faction List. Published sources here do not give an item count.
A veritable banquet of lives to choose from… Hehe♪Complete the gallery’s Character ListGalleryComplete the in-game Character List.
Leave analyzing the field to me!Complete the gallery’s Battle ListGalleryComplete the in-game Battle List.
Everyone’s feelings… There are so many!Complete the gallery’s Atlas of MeltiteaGalleryComplete the in-game Atlas of Meltitea.
Dominion over all… I could get used to this!Complete the gallery’s Mercenary/Monster ListGalleryGold trophy. Use the in-game gallery as the tracker. Strongholds can hire monsters; Mission Mode includes Collect Monsters. Full roster size needs verification.
Whatever weapons you need, I’ll transport them!Obtain every weaponCollectionThe Traveling Merchant sells weapons and armor. Whether every weapon is sold there, and whether other sources are required, needs verification.
TrophyRequirementCategoryPractical note
I alone am the true Imperator!!Control every baseProgressionFull map control. Do not label it missable. Exact base count needs verification.
We’ve come so far…Control 10 or more bases in one playthroughProgressionExplicitly one playthrough — start expanding during a run instead of leaving it for leftover cleanup.
This! This is the ultimate power!!Raise a unit’s level to the maximumProgressionExact level cap needs verification in-game. Units may Class Change after reaching a required level.
Pinnacle…of skill.Raise a skill’s level to the maximumProgressionExact skill cap needs verification in-game.
Ya seein’ this? I’ve built the city of my dreams!Raise a base’s level to the maximumProgressionStrongholds level up with materials. Exact cap needs verification on the Base Development screen.
I have a thing or two to learn from you!Perform 100 questsProgressionStart using idle leaders on quests during Organization Phases. Explorations can return resources, money, and EXP.
Coffers overflowing with coin… Impressive.Accumulate 1,000,000 melProgressionLong-term currency. Explorations can return money; merchant purchases spend it. Whether this accumulates across playthroughs needs verification.
TrophyRequirementCategoryPractical note
This is our first victory…Win your first battleBattleEarly automatic trophy.
We… W-W-W-We won?!Defeat your first enemy leader unitBattleEarly combat trophy. If a leader is defeated, that squad is forced to retreat.
We must all fight as one!Rally a unit for the first timeSystemOfficial Support command lets a monster grant a support ability to its leader.
Remember to love beasts as family…Bind fates with a monster unit for the first timeSystemFirst monster Fate Binding.
Come on! Join us!Bind fates with a leader unit for the first timeSystemFirst leader Fate Binding.
Leave the investigating to me!Perform a quest for the first timeSystemFirst quest.
Awaken, flames of darkness!!Perform your first class changeSystemClass Change becomes available after a unit reaches a required level.
New faces are always welcome, you know!Recruit a leader via a quest for the first timeSystemQuest recruitment, separate from hiring at strongholds.
Found something real nice!Obtain your first ★★★ rarity equipmentCollectionFirst ★★★ piece. The merchant sells weapons and armor, but ★★★ sources need verification.
Our bond’s stronger than anyone’s!Defeat an enemy leader unit who has a monster ralliedBattleDifferent from the secret trophy that requires your own rallied leader.
Everyone made it out safe…!Achieve a victory without any of your units being defeatedBattleProtect the leader: leader defeat forces the squad to retreat. A no-loss rule beyond that needs verification.
Nothing gets past my gadgets!Defend against at least 3 invasions from other factions in one playthroughBattleExplicitly one playthrough. Mission Mode includes Defend Strongholds, but whether only that mode counts needs verification.
TrophyRequirementCategoryPractical note
Money is no object!Fill all equipment slots for a leader unitSecretCurrently published secret condition. The Traveling Merchant sells weapons and armor.
I can take you all out at once. Go me.Defeat 3 enemies with a single area attackSecretCurrently published secret condition. Official system text mentions area-of-effect magic.
This win’s thanks to all of us!Defeat an enemy using a leader unit who has a monster ralliedSecretCurrently published secret condition. Official Support/Rally attaches a monster to the leader.

These goals are long-term and either playthrough-scoped or collection-scoped, so start tracking them from the opening hours rather than leaving them for late cleanup:

  • All Mission Mode factions — Gold. Mission Mode officially has 24 nations; leaving all-faction clears until after Story leaves a large remaining block to finish.
  • Mercenary/Monster List — Gold. Hiring at strongholds, Collect Monsters missions in Mission Mode, and watching the gallery tracker all contribute. Full roster size is unverified, so track progress in the gallery.
  • Every weapon — collection goal. The Traveling Merchant is a confirmed vendor, but whether it is the sole source for every weapon needs verification.
  • Every base, and 10+ bases in one playthrough — map control. The 10-base trophy explicitly says “in one playthrough,” so expand earlier in a run.
  • Max unit / skill / base — long caps. Class Change and stronghold materials are the confirmed systems; exact caps are in-game and need verification.
  • 100 quests — use idle leaders on quests during Organization Phases so quest counts accumulate organically.
  • 1,000,000 mel — long currency goal. Explorations can return money, so keep an eye on income vs. spending.
  • Defend 3 invasions in one playthrough — playthrough-scoped and easy to miss if you only focus on attacking; plan defensive turns or Mission Mode Defend Strongholds tasks.

Published secret trophy conditions (PlayStation list shows these; Steam currently hides some requirement text):

  • Money is no object! — Fill all equipment slots for a leader unit.
  • I can take you all out at once. Go me. — Defeat 3 enemies with a single area attack.
  • This win’s thanks to all of us! — Defeat an enemy using a leader unit who has a monster rallied.

Note: Steam currently hides requirement text for the matching hidden achievements, while the PlayStation list publishes these secret conditions.

How many trophies are there and how are they distributed?

Section titled “How many trophies are there and how are they distributed?”

There are 39 trophies total: 1 Platinum, 2 Gold, 20 Silver, and 16 Bronze. Three of the trophies are secret.

Platinum (Conqueror of the Abyss) requires obtaining every trophy. That means clearing six Story campaigns, progressing Mission Mode up to all factions, completing the gallery Mercenary/Monster List, and finishing collection and long-term progression trophies listed above.

What are the secret trophies and where do their conditions come from?

Section titled “What are the secret trophies and where do their conditions come from?”

The three published secret conditions are: filling all equipment slots for a leader, defeating 3 enemies with a single area attack, and defeating an enemy using a leader who has a monster rallied. These are visible in the PlayStation trophy list; Steam currently hides some requirement text.

The verified sources used do not mark trophies as missable. Whether specific trophies are missable or whether progress stacks across saves needs verification and should be treated cautiously.

Which trophies should I plan for from the start?

Section titled “Which trophies should I plan for from the start?”

Plan for all-faction Mission Mode clears, the Mercenary/Monster List, every weapon, every base (and 10+ bases in a playthrough), maxing units/skills/bases, 100 quests, 1,000,000 mel, and defending 3 invasions in one playthrough — these are long-term or playthrough-scoped goals best accumulated early.

Source: TrueTrophies — BRIGANDINE ABYSS trophies; NIS America System; Happinet System.