This page is the BRIGANDINE ABYSS monster list / reference hub: what monsters are in the game and how monster units work. For ranking and “which monster should I use?” questions, open best monsters / recommendations.
[IMAGE: In-game Mercenary/Monster List gallery]
Quick Answer
Section titled “Quick Answer”- Use this page for the monster list, recruitment/hiring, squad structure, monster roles, and Support/Rally reference.
- A Leader can command multiple Monster Units. A squad can include up to 5 monsters, but formation is limited by the Leader (official System).
- If the Leader is defeated, the entire squad retreats with them.
- Support lets a Leader combine with one monster in the squad and gain its support ability. Official examples: Dragon (Movement +1), Pixie (recover 5% MP at turn start), Demon (allied units become Dark element, Magic Defense −20%).
- Strongholds can recruit additional leaders and monsters.
- The full retail roster is still being verified in the in-game Mercenary/Monster List gallery.
Monster List / Reference Identity
Section titled “Monster List / Reference Identity”This is the roster and systems reference. It answers what monsters are in BRIGANDINE ABYSS and how monster units work.
Best monsters / recommendations answers which monsters are worth using and when.
Recruitment / Hiring
Section titled “Recruitment / Hiring”- Strongholds can recruit additional leaders and monsters (official System). See Stronghold Upgrades.
- Mission Mode includes a Collect Monsters objective (official System).
- Post-battle recruitment is not confirmed in the official System notes — verify in-game.
- Confirm unlocked monsters in the in-game Mercenary/Monster List gallery.
[IMAGE: Stronghold recruitment UI]
Squad Structure
Section titled “Squad Structure”- Leader Units can command multiple Monster Units.
- A squad can include up to five monsters, but formation is limited by the Leader.
- When the Leader is defeated, the entire squad retreats.
- Leaders and Monsters may Class Change after reaching a certain level — official materials do not publish the exact level. See Class Change.
- Support/Rally: a Leader can combine with one monster in the squad and gain that monster’s support ability. Release UI often says Rally; official system name is Support. See Rally & Support.
Monster Role Overview
Section titled “Monster Role Overview”Official materials describe attack, defense, recovery, and support strengths without a full English stat encyclopedia. Use these lenses — not a fake tier list:
| Role lens | What to look for |
|---|---|
| Frontline | Hold threatened hexes and protect the Leader |
| Damage | Close fights and focus-fire enemy Leaders |
| Mobility | Reach key hexes; Dragon Support grants Movement +1 |
| Support / Rally | Pixie MP, Unicorn adjacent HP, or other Traits |
| Rally carrier | Chosen partly for the Trait on the Leader |
Role-based picks live on best monsters / recommendations.
Support / Rally Examples
Section titled “Support / Rally Examples”| Monster | Support / Rally effect | Source |
|---|---|---|
| Dragon | Movement +1 | Official System |
| Pixie | Recover 5% MP at the start of each turn | Official System |
| Demon | Allied units become Dark element; Magic Defense −20% | Official System |
| Unicorn | Regenerate Ally HP — 5% to adjacent allies at turn start | Producer Letter #12 |
| Ash Wolf | Continued Movement after using a skill | Producer Letter #17 |
[IMAGE: Support UI showing Dragon movement +1 and Pixie MP recovery]
Confirmed Monster Reference
Section titled “Confirmed Monster Reference”| Monster | Evidence status | Role / trait notes | Recruitment notes |
|---|---|---|---|
| Dragon | Confirmed official (NIS System) | Support: Movement +1 | Hire at strongholds |
| Pixie | Confirmed official (NIS System) | Support: Recover 5% MP at turn start | Hire at strongholds |
| Demon | Confirmed official (NIS System) | Support: Dark element tradeoff (−20% Magic Defense) | Hire at strongholds |
| Unicorn | Confirmed official (Producer Letter #12) | Rally: Regenerate Ally HP — 5% to adjacent allies | Hire at strongholds |
| Ash Wolf | Confirmed official (Producer Letter #17) | Rally: Continued Movement after using a skill | Hire at strongholds |
Class-change paths and exact levels are not published in the official English System notes. Verify in-game.
Observed Monster Families
Section titled “Observed Monster Families”These families have appeared in third-party beginner coverage or retail guides but are not confirmed on the official system/producer sources above. Verify in the in-game gallery.
| Family | Status |
|---|---|
| Golem | Observed in retail guides — verify in-game |
| Lizardman | Observed in retail guides — verify in-game |
| Centaur | Observed in retail guides — verify in-game |
| Ghoul | Observed in retail guides — verify in-game |
| Wyvern | Observed in retail guides — verify in-game |
What monsters are in BRIGANDINE ABYSS?
Section titled “What monsters are in BRIGANDINE ABYSS?”The full retail monster roster is still being verified. This page lists system-confirmed Support examples (Dragon, Pixie, Demon) and producer-letter Rally examples (Unicorn, Ash Wolf). Use the in-game Mercenary/Monster List gallery for the complete unlocked list.
How do I recruit monsters?
Section titled “How do I recruit monsters?”Hire at strongholds (confirmed). Mission Mode includes Collect Monsters (confirmed). Post-battle recruitment is not confirmed in official System notes.
How many monsters can I use in a squad?
Section titled “How many monsters can I use in a squad?”Up to five, with formation limited by the Leader. If the Leader falls, the whole squad retreats.
Where are best monster picks?
Section titled “Where are best monster picks?”See best monsters / recommendations.
What Happens Next
Section titled “What Happens Next”- Best monsters / recommendations
- Walkthrough
- Classes
- Rally & Support
- Class Change
- Trophy Guide
- Stronghold Upgrades
Sources: NIS America — System, Producer Letters.
