There is no verified single “best monster” in BRIGANDINE ABYSS. Search intent for best monsters and monster tier lists usually means “what should I recruit for my squad?” The honest answer is role-based: frontline pressure, damage, support or healing, mobility, and how each monster fits your Leader’s Rally Trait and Command Point budget.
Looking for the complete roster rather than recommendations? Use the complete monster guide / monster list for recruitment, squad structure, and Support reference. For class milestones that change monster cost, see Class Change. For quest assignment questions, see Quests & Training.
Quick Answer
Section titled “Quick Answer”- “Best” depends on role, Rally Trait, and Command Points — not a universal tier rank.
- Official Rally examples: Dragon (movement), Pixie (MP), Demon (Dark tradeoff), Unicorn (adjacent HP), Ash Wolf (movement after skill).
- Use role buckets below, then verify families in the in-game Mercenary/Monster List gallery.
Why We Do Not Publish a Fake Tier List
Section titled “Why We Do Not Publish a Fake Tier List”Community tier lists often appear before a full roster is verified. This guide does not assign S/A/B ranks because:
- The full retail monster roster is still being verified in-game.
- Official materials document traits and roles, not a developer tier chart.
- A monster that is “best” for Rally sustain may be weak as an independent frontline unit.
If you need a shortlist, use role recommendations tied to evidence, then test in your campaign.
Monster Directory by Role
Section titled “Monster Directory by Role”Use this directory lens when browsing the full roster on the Monsters hub or in-game Mercenary/Monster List gallery:
| Role bucket | Battlefield job | Rally angle |
|---|---|---|
| Frontline | Hold threatened hexes; protect the Leader | Usually independent tanking — Trait may add sustain |
| Damage | Close fights; focus-fire enemy Leaders | Traits rarely replace raw damage proof |
| Support / healing | MP or HP sustain for the squad | Pixie, Unicorn examples on Rally & Support |
| Mobility / flying | Reposition on the hex grid | Dragon (+1 movement), Ash Wolf (Continued Movement) |
| Rally utility | Chosen partly for Leader Trait | See Rally & Support — value on and off the Leader |
Confirmed official Rally examples remain the anchor for “best Rally utility” picks — not a fabricated combat tier.
Rally Value Beyond the Battlefield
Section titled “Rally Value Beyond the Battlefield”A monster’s value is not only what it does on the battlefield — Rally also grants its Rally Trait to the Leader while that monster joins them.
Read the full Rally & Support guide before sacrificing a monster’s independent combat value for its Trait.
Best Frontline & Tank Roles
Section titled “Best Frontline & Tank Roles”Frontline monsters absorb pressure so your Leader and backline survive. Official docs describe attack, defense, recovery, and support as distinct strengths — tanking is a composition choice, not one named “tank tier.”
| Lens | Practical use |
|---|---|
| Hold space | Monsters with strong defense-oriented skills or formations that block approach lanes |
| Protect Leader | Units that keep threats off the Leader, because Leader defeat forces squad retreat |
| CP budget | Heavy frontliners may cost more Command Points — fewer slots for damage or support |
Pair frontline picks with Combat tips on hex positioning and leader safety.
Best Damage & Flying / Mobility
Section titled “Best Damage & Flying / Mobility”Damage monsters close fights; mobility monsters fix tempo on a hex grid.
| Confirmed example | Role lens |
|---|---|
| Dragon | Rally grants Movement +1 to the Leader — mobility trait, not raw damage proof |
| Ash Wolf | Rally Continued Movement after using a skill — reposition after acting |
Flying or high-mobility families appear in retail coverage (for example Wyvern) but are not fully confirmed in the official trait table on this page — verify in your gallery before treating them as top-tier.
Best Support, Healing & Rally Sustain
Section titled “Best Support, Healing & Rally Sustain”| Monster | Official Rally / support angle |
|---|---|
| Pixie | Recover 5% MP at turn start |
| Unicorn | Regenerate Ally HP — 5% to adjacent allies at turn start |
| Demon | All allies become Dark element; Magic Defense −20% — power tradeoff, not pure support |
Read the full Rally & Support guide before sacrificing a monster’s independent combat value for its Trait.
Best Early-Game Choices
Section titled “Best Early-Game Choices”Early campaigns punish under-leveled frontlines. Practical early picks:
- One stable frontline within your Command Point budget.
- One Rally answer you can use every fight (movement, MP, or sustain).
- Recruitment you can afford now — stronghold hiring is confirmed; do not chase rumored post-battle recruits without verifying in-game.
When levels lag, use Organization Phase in Organization Phase before over-investing in promotions.
Army Composition Checklist
Section titled “Army Composition Checklist”- Leader formation — set by the Leader class (Classes hub).
- Up to five monsters within Command Points (system confirmation).
- Rally Trait — does the Leader need mobility, MP, healing, or a risky elemental shift?
- Independent roles — will the Rally monster still contribute if not Rallied?
- Class change timing — promotions can raise CP cost (Class Change).
Is there a brigandine abyss monster tier list?
Section titled “Is there a brigandine abyss monster tier list?”No official tier list exists in English system materials. Third-party tier lists are opinion and may use incomplete roster data.
What is the best monster for Rally?
Section titled “What is the best monster for Rally?”It depends on the Leader’s formation and problem: Dragon and Ash Wolf address movement; Pixie addresses MP; Unicorn addresses adjacent healing; Demon trades defense for Dark element.
Where is the full monster list?
Section titled “Where is the full monster list?”Use the Monsters hub and the in-game Mercenary/Monster List gallery for completion tracking and trophies.
Should monsters be used on quests?
Section titled “Should monsters be used on quests?”Quest assignment depends on quest type and campaign state. Current evidence does not justify claiming that sending additional monsters increases Supply Run material rewards — verify each quest’s in-game description.
When monsters are not needed for the next battle or defense, some players send idle units on quests or Explorations for EXP or materials, but outcomes vary and are not published in official reward tables. For Supply Runs, Drill Training, and who to send, see Quests & Training.
Sources: NIS America System, Producer Letters.
